WORK EXPERIENCE

  1. Senior Game Developer

    1 yr 8 mos

    Rest Play Games

    Nov 2024 – Present

    I play an active role in the development of Rest Poker, a comprehensive 'Super App' ecosystem that features a wide array of card games, including Texas Hold'em and Blackjack. My work focuses on integrating new game modes, advanced matchmaking systems, and scalable social features. Alongside this, I am developing Match Ages, a unique casual puzzle game that I have been building from the ground up. Despite working within a small team, we have a massive vision for this project, and I am deeply passionate about bringing this innovative experience to the puzzle genre. Across both projects, I handle everything from complex system architecture to user experience, aiming to deliver high-quality gaming experiences.

  2. Game Developer

    4 years

    Blended Games (Blind-ID)

    Sep 2020 – Nov 2024

    Published 300+ mobile games across App Store and Google Play. Worked with top publishers including Rollic, Voodoo, Sunday, and Machington. Gained deep expertise in hyper-casual, hybrid-casual, and puzzle game mechanics. Led prototyping, A/B testing, and live-ops for multiple hit titles.

  3. Game Developer

    3 months

    BOA Ventures

    May 2020 – Sep 2020

    At BOA Ventures, I took an active role in developing Cap Royale, a real-time multiplayer strategy game we built as a team. In Cap Royale, players found and run their own company, and we combined company management, city defense, and marketing mechanics into a single competitive gameplay loop. While managing their company's economy and resources, players had to defend their city against incoming threats and accelerate their growth through marketing campaigns to stay ahead of rival players. On the technical side, I worked on the real-time multiplayer networking layer, player-to-player state synchronization, core gameplay mechanics, and the UI systems. Collaborating closely with the team, I focused on balancing the performance, synchronization, and user experience that a real-time multiplayer game demands.

  4. Event Organizer

    7 yrs 7 mos

    GDG Istanbul

    November 2018 – June 2026

    As a long-term volunteer at Google Developer Group (GDG) Istanbul, I organized workshops and tech events covering a wide range of programming languages and software development fields. While mentoring participants, I had the opportunity to deeply analyze the dynamics of the broader software ecosystem. I closely observed the visions of industry professionals, the approaches of speakers, and the continuous learning methodologies of fellow developers. This intensive knowledge-sharing and networking environment not only broadened my perspective on the software industry but also enabled me to build a highly solid technical foundation by grasping the core concepts of various programming languages.

EDUCATION

  • Sep 2018 – Jul 2022

    Maltepe University

    Airframe Mechanics and Aircraft Maintenance Technology/Technician

  • Sep 2021 – Present

    Anadolu University

    Computer Programming

ACHIEVEMENTS

  • Published 30+ mobile games on App Store & Google Play
  • Worked with top publishers: Rollic, Voodoo, Sunday, Machington
  • Games reached millions of downloads worldwide
  • Built Rest Poker from scratch, a real-time multiplayer poker platform
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